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	<title>Comments on: Decoding iOS crash call stacks</title>
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	<description>Horse Drawn Games</description>
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	<item>
		<title>By: Investigating Unity iOS executable bloat - Polyphonic LP</title>
		<link>http://www.horsedrawngames.com/decoding-ios-crash-call-stacks/#comment-120</link>
		<dc:creator><![CDATA[Investigating Unity iOS executable bloat - Polyphonic LP]]></dc:creator>
		<pubDate>Sat, 17 Mar 2018 23:43:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.horsedrawngames.com/?p=237#comment-120</guid>
		<description><![CDATA[[&#8230;] names to get anything useful out of the crash info, and we can do this using the symbol files (see here for how to do [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] names to get anything useful out of the crash info, and we can do this using the symbol files (see here for how to do [&#8230;]</p>
]]></content:encoded>
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		<title>By: Sam</title>
		<link>http://www.horsedrawngames.com/decoding-ios-crash-call-stacks/#comment-116</link>
		<dc:creator><![CDATA[Sam]]></dc:creator>
		<pubDate>Thu, 03 Aug 2017 00:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.horsedrawngames.com/?p=237#comment-116</guid>
		<description><![CDATA[I&#039;m actually going to be starting on the Resynth Android build soon so yeah I&#039;ll look into it and write it up!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m actually going to be starting on the Resynth Android build soon so yeah I&#8217;ll look into it and write it up!</p>
]]></content:encoded>
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	<item>
		<title>By: ylluminate</title>
		<link>http://www.horsedrawngames.com/decoding-ios-crash-call-stacks/#comment-115</link>
		<dc:creator><![CDATA[ylluminate]]></dc:creator>
		<pubDate>Wed, 02 Aug 2017 18:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.horsedrawngames.com/?p=237#comment-115</guid>
		<description><![CDATA[Any chance you can give us a writeup about doing this on Android devices as well?]]></description>
		<content:encoded><![CDATA[<p>Any chance you can give us a writeup about doing this on Android devices as well?</p>
]]></content:encoded>
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